est. 2002, rev. 2006
Aims & Scopes
Storytelling is one of the core technologies of entertainment. Especially with the advancement of information and communication technologies (ICT), a new type of entertainment called video games have been developed where interactive story development is the key that makes those games really entertaining. At the same time, however, it has not been studied well what is the difference between the interactive storytelling and the conventional storytelling. Also as the development of interactive storytelling need a lot of time and human power, it is crucial to develop technologies for automatic or semiautomatic story development. The objective of this working group is to study and discuss these issues.
Chair
Dr Mads HAAHR
School of Computer Science and Statistics
Trinity College
Dublin
Ireland
Telephone: +353 1 896 1540
E-mail: Mads.Haahr@cs.tcd.ie
Members
CH | Nicolas Szilas |
DE | Ulrike Spierling |
ES | Federico Peinado |
FR | Stephane Donikian |
FR | Stephane Natkin |
GB | Marac Cavazza |
PT | Nuno Correia |
PT | Ana Paiva |
US | Michael Young |
Overview working groups
- WG 14.1 – Digital Storytelling
- WG 14.2 – Entertainment Robot
- WG 14.3 – Theoretical Foundation of Entertainment Computing
- WG 14.4 – Entertainment Games
- WG 14.5 – Social and Ethical Issues
- WG 14.6 – Extended Reality for Digital Entertainment
- WG 14.7 – Art and Entertainment
- WG 14.8 – Serious Games
- WG 14.9 – Game Accessibility
- WG 14.10 – Sound and Music Computing