est. 2018
Aims
Sound and Music Computing is an active multidisciplinary research topic that span studies in the whole sound and music communication chain. Emergent technologies and the digital revolution in music constantly promote new computational approaches for understanding, modelling and generating sound and music. This working group aims:
- To promote visibility and to increase the impact of research and development in the sound and music computing field.
- To promote software and hardware research on sound and music computing.
- To foster interdisciplinary projects, connecting researchers in related fields (e.g. computer science, audio signal processing, music, information retrieval, music recommendation systems, algorithm music composition)
- To encourage cooperation between researchers and with other established bodies and organizations, through the development of joint project proposals
- To facilitate the development of academic and teaching programs in the field of sound and music computing.
Scopes
- Novel controllers, interfaces or instruments for musical expression
- Music information retrieval
- Digital music libraries
- Interactive multimedia systems
- Auditory interfaces
- Augmented action and perception
- Technologies or systems for collaborative music-making
- Performance rendering and generative algorithms
- Software frameworks, interface protocols, and data formats, for supporting musical interaction
- Music production
- Discussions about the artistic, cultural, and social impact of sound and music computing.
- Musical applications of robotics
Chair
Dr. Rodrigo Schramm
Federal University of Rio Grande do Sul
Computer Music Lab / Department of Music
Brazil
Telephone: +55 51 999 812600
E-mail: rschramm@ufrgs.br
Vice Chair
Dr. Anna Xambó
Music Department
NTNU
Norway
Telephone: +47 73595000
E-mail: anna.xambo@ntnu.no
Secretary
Dr. Federico Visi
University of Hamburg
Germany
E-mail: mail@federicovisi.com
Members
NO | Anna Xambó |
UK | Emmanouil Benetos |
DE | Federico Visi |
US | Luke Dahl |
IE | Joe Timoney |
BR | Marcelo Johann |
BR | Rodrigo Schramm |
*) Observing Members
Overview working groups
- WG 14.1 – Digital Storytelling
- WG 14.2 – Entertainment Robot
- WG 14.3 – Theoretical Foundation of Entertainment Computing
- WG 14.4 – Entertainment Games
- WG 14.5 – Social and Ethical Issues
- WG 14.6 – Extended Reality for Digital Entertainment
- WG 14.7 – Art and Entertainment
- WG 14.8 – Serious Games
- WG 14.9 – Game Accessibility
- WG 14.10 – Sound and Music Computing